Active Time Battling is a very good thing. I will never let anyone tell me Active Time Battling is not a good thing. After three games without it, I don’t know how I survived. The lack of frustration, and sense of control you get with ATB is a very, very, very good thing. Other good things include but are not limited to: characters that are cartoonish but you still feel for them anyway, a story line that isn’t too predicable, going to the moon on a goddamn Lunar Whale, MP being handled in a points system instead of a spells per day inspired system, a score with memorable pieces, and for the first time in this endeavor feeling like you’re playing a Final Fantasy game.
Dan came over and I was able to experience something I was sure would never happen again. The magic of seeing someone listen to Fuck Nigga Skeet Skeet for the first time.
going back and forth between Man is the Bastard and Phineas and Ferb is as jarring as you’d think.
I need to not fight this guy who has the wrong opinion about What’s Up With That being one of the better sketches on SNL and finish this goddamn paper.
One of the best compliments I’ve/ll ever receive.
I tried to write something professional sounding , but I give up. The game was okay, still hasn’t aged well in a lot of ways despite being a revamped edition. I really want to start Final Fantasy IV so I can have fun.
Whoa, it took me two months to beat this game? I should be surprised, I did put it off and did not enjoy it at all. While it improved on Final Fantasy in many respects (characters, a sense of where to go/what to do more often, a story, and was less cheap in difficulty) it fucked up. The main area of fuck being it’s leveling system. Instead of a traditional JRPG leveling system where you fight, you gain level, you fight more, gain level, and so on, you gain experience from doing specific actions. If you have a character who uses magic a lot they become a mage, if you use a weapon they will become better with that weapon. However, when you increase some stats, they decrease others (no Dark Knight for you!) and this makes the grinding all the more awful. The only good news is there’s a glitch in all versions of the game where you can cancel your action, re select it and the game acts like you did the other action. You can stack this so you can in the game’s mind do dozens of attacks and in reality only do one. If this glitch wasn’t present it would have taken me probably 50-60 hours of play time to get through, instead of just under 30. That is bullshit game design. Close to half of my experience was padded by grinding already, and it should have been three quarters? Here’s to hoping FF III will be better, but I really want to go to IV so I can play a good game already.